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As a result of an applied research effort, Novonics Training
Technology Lab (TTL) developed a Serious Game solution for teaching
critical thinking skills to junior Navy officers by way of presenting
real-life instructional scenarios in an engaging self-reinforcing
environment. The screenplay is based on a series of original
“sea stories” united under an overarching storyline of a Division
Officer’s typical day on the job. During the training, the learner
is presented with routine and non-routine situations requiring
decision making and review of outcomes. In addition to raising
the learner awareness about the decisions and their respective
outcomes, this game serves as ”practiceware” for mastering the
Navy critical thinking process “C.A.S.E.”
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